![]() They will all unlock sooner or later.Ĭomplete the mission “The Astral Fissure” in Libra of Soul. Some of the characters aren’t available from the start, to unlock them simply play other characters’ story. In Soul Chronicle beneath the main story timeline you can choose to play a story of an individual character. Finish 10 of them for the trophy.Ĭomplete 20 characters’ stories in Soul Chronicle. Finish one of them for the trophy.Ĭomplete 10 characters’ stories in Soul Chronicle. It should only take about 30 minutes if you skip all the text in the guide and isn’t any difficult.Ĭomplete one character’s story in Soul Chronicle. Simply finish the main story of Soul Chronicle. Unlock all other trophies in Soulcalibur VI to earn platinum (DLCs not required).Ĭomplete the main story of Soul Chronicle. ![]() This should be your final objective on your way to platinum. The story itself is pretty difficult in the final parts and the grinding will take you around 20-30 hours to finish all of the trophies this mode has to offer. You can get attacked by random enemy encounters when traveling around the map. You travel around the map either by following the line made by the game, or you use the travel function to reach missions located farther away. It contains a story, as well as Side Mission which will unlock on the world map. You will spend most of the time in this mode. See more info in the trophy description for this particular trophy. ![]() Those perks vary and can be either easy or make the opponents barely beatable. In this Mission you will have to fight the characters of other online players which will receive certain perks to make your life hard. Another task in this mode is finishing 30 Astral Fissure Sealing Missions, which sounds easy but isn’t at all. He will start blocking and punishing your moves more frequently and his combos guarantee to deplet at least a third of your health. They also adapt to your strategy, you might find success with spaming the same move over and over again in the first or second round of the fights, but especially Groh will adapt. Those guys can deal ridiculous amount of damage and tend to read your inputs. 2 Enemies in particular (Level 55 Azwel and Level 60 Groh) are stupidly hard to defeat, even if you are familiar with fighting games. The reason for the rather high difficulty is Libra of Soul mode. Explaining the difficulty: Before starting the guide I want you to take a moment and read why I rate the difficulty as high as it is.
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